Tell us a bit about yourself, how did you get into design?
I’m Jay, a motion designer and Houdini artist here at The Mill. I’ve been working in motion design for around five years now. I started out working in TV and sports broadcasting, designing and animating graphics packages for major sporting events like the FIFA World Cup, before moving over to advertising.
What are some of your favourite projects that you’ve worked on throughout your career?
As someone who can’t get enough of football, I’d have to say winning the pitch and then working on the title sequence for BBC’s Match Of The Day back in 2019 has got to be up there. It was one of the first projects I got to work on when I started to transition over from predominantly 2D motion design over to using 3D tools, with the help of some great artists it definitely taught me a lot!
Are you currently working on any personal projects?
I’m not currently working on any major personal projects other than trying to get a better overall understanding of all things FX. I’ve been trying to stick to an hour of “studying” each morning before my day starts, recently I’ve been getting myself through an advanced water simulations course in Houdini.
What current design trends do you admire the most / is there anyone or any instagram pages really inspiring you at the moment?
I’m really loving the super-realistic texturing that Vincent Schwenk is doing, I think his lighting and texturing skills are second to none!
What trends do you see growing throughout 2022?
Hopefully we begin to move out of this god-forsaken NFT space we seem to find ourselves in..
What are you listening to?
I’ve been listening to Dijon – Abolsutely quite a bit, a lot of Fontaines D.C., Pusha T‘s latest is getting constantly put on, and Knucks ‘Alpha House’ those are probably main stays on my speakers at the moment!