We’re proud to share this mind-bending project for Three. Working closely with Director Ian Pons Jewell and Wieden + Kennedy, our VFX team worked to transport viewers through a wormhole into a futuristic universe equipped with flying postboxes, hologram dating apps, emoji pop and AI footballers. Each vignette tells its own story and required bespoke VFX techniques, from complex camera stitching, to full head replacements, environment creation and character animation.
We joined forces with Sky Creative to bring to life these high octane titles for Sky F1’s 2020 Coverage.
By integrating Epic Games Unreal Engine into The Mill’s pipeline, our team were able to deliver final pixels featuring high quality assets combined with live action plates. Mill Creative Director Russel Tickner explains ‘By working in Unreal, we were able to lead multiple attended 3D Previz sessions with Sky in which we had the freedom to make real time iterations. Ultimately, this gave us the freedom to develop the narrative and grow the scope and ambition of the our contribution’
Released at Super Bowl LIV: This is a fictional story for now. By 2025, SodaStream will eliminate 67 Billion single-use bottles on this planet, so we won’t have to go looking for a new one.
We worked closely with Director Bryan Buckley out of Hungry Man and Saatchi & Saatchi to create this new trio of spots for Direct Line. The Mill’s VFX team expertly crafted the star-studded CG character cast of Donatello the Ninja Turtle, Bumblebee and Robocop.
The Mill has continued its support of Barnardo’s UK by joining forces with Director Sam Brown out of Rogue Films and FBC Inferno for the second part of their ‘Believe In Me’ campaign. The spot features a fully CG Komodo Dragon, tackling the challenging subject of child sexual abuse.
Check out our latest work with PlayStation.
We worked closely with Director Sam Pilling out of Pulse Films and Havas London to expertly enhance this wild new spot for Coors. Due to challenging weather on the shoot, the team had to replace entire environments including the forest, which was crafted in full CG and leaving only the swimmer as the only live action element.
Our recent VFX work with Peter Thwaites, Corner Shop and BBDO for American Family Insurance .