Too Many Beasts
Sector
Film & SeriesType
VFX
In the French countryside, wild boars ravaging crops spark an open war between farmers and members of a gentlemen’s hunting club, who feed the game between hunts.
The Mill is proud to have contributed to Sarah Arnold’s latest film, awarded the Cineuropa Prize at the Cannes Film Festival this May, following its selection for the Directors’ Fortnight, alongside production company 5 à 7.
Our teams delivered 35 VFX shots for the project, including the creation of CG animals, supporting the film’s visual storytelling through a seamless post-production image approach. The visual effects were supervised by Laurent Creusot and produced by Loriane Lucas.
VFX? It’s a bit like cooking: if you can taste the salt in a dish, it means something has gone wrong with the recipe. Salt is, of course, essential to bringing out the flavours, but it shouldn’t draw attention to itself
Laurent Creusot, VFX Supervisor
Read our interview with the VFX Supervisor about their experience working on the film.
Synopsis: Brun, a bankrupt farmer, struggles to keep his farm afloat. When the club’s president pushes him to his limits, Brun shoots him and disappears. A year later, Fulda, a volatile police officer just transferred to the region, leads the investigation. Still struggling after a recent breakup, and as wild boars proliferate across the region, he is pushed to the brink of sanity.
"It really came down to finding the right balance between those different techniques, depending on what each shot required. We wanted to make the most of the animals we were able to film, while using CG whenever it offered us greater freedom or control. Having been involved from such an early stage meant we could work closely with Sarah and Noé to determine the most appropriate solution for each situation."
Discover the VFX breakdown of our work: