The Mill helps create the fairest of them all
Thursday, June 21, 2012
Mill Film were thrilled to be an integral part of Universal
Picture's new take on the classic fairy tale Snow White and the
Huntsman. With director Rupert Sanders at the helm, the concept was
taken back to the original darkness of the Brothers Grimm
story.
Will Cohen, Mill TV and Film's Managing Director/Exec Producer
explains: "The initial brief provided for creating the Mirror Man
in SWATH by VFX. Supervisor, Cedric Nicholas-Troyan was asked to
have the magic mirror on the wall melt/dissolve off the wall and
form into a solid metallic/statue-like character in an elegant
way. There was a process of discovery to go on in terms of
how this would happen and what it would look like that led to 5/6
months RnD. Cedric was keen to keep the audience wondering if
Mirror Man was liquid or solid and to explore how he would move and
what that would look like. The work would split into three areas:
emission from the mirror/wall, formation into Mirror Man and then
his movement/performance.
The director, Rupert Sanders, and Cedric had created a mood
trailer to help get the film green lit and had a very good
reference for the design of Mirror Man as well as initial tests
from the trailer for the Mirror emission and formation.
Cedric, who was then partnered on the film with VFX Supervisor,
Phil Brennan suggested we explore a live action shoot before
starting RnD on the computers to explore how different kinds of
liquids and materials would react in reality. We shot for a
day with a phantom camera at 1000 fps upending tins of paint over
upside down dummies, heating up corn-starch and playing with ink in
water.

Returning to the computers to emulate some of the tests, we
began emitting a controlled volume of liquid from the mirror and
progressively morphing the emission into a solid shape. The
results were not terribly satisfying so we tried in parallel
different approaches such as meshed soft-body and finally cloth
simulation, inspired by returning to the original teaser trailer
where Cedric had literally stood up covered by a large sheet of
gold lame. Further tests were conducted to try and combine
cloth and fluid. Getting cloth simulations to behave like
liquid was tricky to do without exploding the simulation. We
used Mayan Cloth and wrote a lot of custom forces to control the
cloth shape. Ultimately the mirror emission was achieved by
simulating cloth ribbon being pushed out of a hole but a load of
secondary effects have been done to deform, relax and smooth the
cloth simulation in Houdini. Playing with speed and
direction helped to add weight as the emission hits the steps in
the mirror chamber.
In helping production prep for the shoot we produced a lot of
technical previs/design for the mirror on the wall shape and the
witness camera design. The plan was to use a reflective prop
on set with a Red Epic camera inside to capture Charlize Theron's
performance.

Production provided us with a 3D scan of the set and we did a
spheron survey. We then reconstructed the environment in
3D. The IBL and lights were separated so we could position
candles or fire where needed.
The Queen was then reflected in Mirror Man in 2D using uv normals
and point position in world space so we could control the look. The
real physical reflection would have made her almost invisible so
these had to be cheated. Animating the formed Mirror Man was
detailed, subtle and experimental because whilst we had to respect
the phonetics of what he was saying it is only when you see Mirror
Man rendered and cut into the scene can you really tell what it
looks like. Each shot then had a second layer of cloth
simulation.

One of the main challenges that Cedric and Phil highlighted from
the beginning was that Mirror Man was to be a large and fairly
static full CG character that would have nowhere to hide in a
performance based scene. The Mirror Man is as much about the
performance of Charlize Theron reflected in him as it is about him
and we were very proud to take part in producing such an iconic and
memorable sequence in the film.
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