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The Mill helps create the fairest of them all

Thursday, June 21, 2012

Mill Film were thrilled to be an integral part of Universal Picture's new take on the classic fairy tale Snow White and the Huntsman. With director Rupert Sanders at the helm, the concept was taken back to the original darkness of the  Brothers Grimm story.

Will Cohen, Mill TV and Film's Managing Director/Exec Producer explains: "The initial brief provided for creating the Mirror Man in SWATH by VFX. Supervisor, Cedric Nicholas-Troyan was asked to have the magic mirror on the wall melt/dissolve off the wall and form into a solid metallic/statue-like character in an elegant way.  There was a process of discovery to go on in terms of how this would happen and what it would look like that led to 5/6 months RnD.  Cedric was keen to keep the audience wondering if Mirror Man was liquid or solid and to explore how he would move and what that would look like. The work would split into three areas: emission from the mirror/wall, formation into Mirror Man and then his movement/performance.

The director, Rupert Sanders, and Cedric had created a mood trailer to help get the film green lit and had a very good reference for the design of Mirror Man as well as initial tests from the trailer for the Mirror emission and formation.  Cedric, who was then partnered on the film with VFX Supervisor, Phil Brennan suggested we explore a live action shoot before starting RnD on the computers to explore how different kinds of liquids and materials would react in reality.  We shot for a day with a phantom camera at 1000 fps upending tins of paint over upside down dummies, heating up corn-starch and playing with ink in water.

SWATH_1

Returning to the computers to emulate some of the tests, we began emitting a controlled volume of liquid from the mirror and progressively morphing the emission into a solid shape.  The results were not terribly satisfying so we tried in parallel different approaches such as meshed soft-body and finally cloth simulation, inspired by returning to the original teaser trailer where Cedric had literally stood up covered by a large sheet of gold lame.  Further tests were conducted to try and combine cloth and fluid.  Getting cloth simulations to behave like liquid was tricky to do without exploding the simulation.  We used Mayan Cloth and wrote a lot of custom forces to control the cloth shape.  Ultimately the mirror emission was achieved by simulating cloth ribbon being pushed out of a hole but a load of secondary effects have been done to deform, relax and smooth the cloth simulation in Houdini.   Playing with speed and direction helped to add weight as the emission hits the steps in the mirror chamber.

In helping production prep for the shoot we produced a lot of technical previs/design for the mirror on the wall shape and the witness camera design.  The plan was to use a reflective prop on set with a Red Epic camera inside to capture Charlize Theron's performance.

SWATH_2

Production provided us with a 3D scan of the set and we did a spheron survey.  We then reconstructed the environment in 3D.  The IBL and lights were separated so we could position candles or fire where needed.

The Queen was then reflected in Mirror Man in 2D using uv normals and point position in world space so we could control the look. The real physical reflection would have made her almost invisible so these had to be cheated.  Animating the formed Mirror Man was detailed, subtle and experimental because whilst we had to respect the phonetics of what he was saying it is only when you see Mirror Man rendered and cut into the scene can you really tell what it looks like.  Each shot then had a second layer of cloth simulation.

SWATH_3

One of the main challenges that Cedric and Phil highlighted from the beginning was that Mirror Man was to be a large and fairly static full CG character that would have nowhere to hide in a performance based scene.  The Mirror Man is as much about the performance of Charlize Theron reflected in him as it is about him and we were very proud to take part in producing such an iconic and memorable sequence in the film.

comments

here is the artist who create the original sculpture
of Mirror man

http://www.kevinfrancisgray.com/faceoffbronze/faceoffbronze.html

Posted by iam on Monday, June 25, 2012 at 7:51:09 PM

Really hope Kevin Francis Gray got a sh#t load of money for "designing" the character...

Posted by guest on Wednesday, June 27, 2012 at 10:00:58 AM

Kevin Francis Grey is credited on Snow White and the Huntsman for his design of the Mirror Man, working closely with the director, Rupert Sanders to create the amazing design and concepts for us to visualise. We hope our films shows the digital CG and VFX techniques we developed and created to bring the Mirror Man to life on screen including the challenges to develop the look of the fluid movement.

Posted by Pip Lowe, The Mill on Wednesday, June 27, 2012 at 10:15:08 AM

I am 15 and learning Maya and i have been having a stab at this with ncloth and am getting some nice results!

Posted by Niall Horn on Thursday, August 16, 2012 at 8:53:19 PM

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